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zawa113
Joined: 19 Jan 2008
Posts: 7358
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Posted: Wed Oct 08, 2014 12:45 pm
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I need to stick in a Katamari soundtrack and play Vib-Ribbon with it! I bought it, I really like strange music games and always seem to buy them (yet I do not own Taiko Drum Master on PS2). Of course, this is the first time it's hit American shores so that was awesome! Makes me wish I could stick CDs into other music games. I should play Retro/Grade again.
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Northlander
Joined: 10 Feb 2009
Posts: 903
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Posted: Wed Oct 08, 2014 12:57 pm
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Vib Ribbon is a cute and funny game. I haven't played it for a donkey's age, but it's still in my collection.
As for the Wonderboy series; Sega games tended to end up being best on a Sega Console, but the Commodore 64 version of Wonderboy in Monsterland wasn't too shabby, really.
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enurtsol
Joined: 01 May 2007
Posts: 14813
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Posted: Wed Oct 08, 2014 2:52 pm
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Somebody remembered Krull
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belvadeer
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Posted: Wed Oct 08, 2014 4:19 pm
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In Retrospect: Westone: I absolutely love both Dragon's Trap and especially Monster World IV, one of the best downloads I have on my Wii (Asha is a likable female hero, Pepe is so expressive & cute and the music is catchy; call me a sucker for Arabian fantasy settings). They're excellent games in their own right and I would love it if Aquario could somehow come to be. So in order for it to be remotely playable, it needs a rare arcade board? Which board is it exactly?
Quote: | The company declared bankruptcy on the first of October, and their website is already a dead end. |
Oh wow, I didn't know. Man that sucks. They were one of those great underdog companies that really deserved more notice among gamers. =/
Willy Wombat: I have to say, I'm surprised Willy Wombat didn't come here. The art style screams 90s anthro animal superhero marketing, especially looking at the game cover. And even more amazing is the fact it has English voice acting to begin with. It sounds like it was intended for the U.S. market all along.
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nhat
Joined: 21 Jan 2008
Posts: 922
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Posted: Wed Oct 08, 2014 5:16 pm
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Been playing TERRA BATTLE (Canadian version) and it's simple but effective. Besides the energy meter like in most phone games, the game is pretty solid and have a lot of potential. Definitely worth a try.
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Ali07
Joined: 01 Jun 2014
Posts: 3333
Location: Victoria, Australia
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Posted: Wed Oct 08, 2014 8:33 pm
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Wow, Wonder Boy...I haven't seen him in a long time! I remember when my dad had a Master System. He had Wonder Boy and I went out to rent Wonder Boy in Monster Land and was totally thrown by the difference between the two.
Though, being extremely young at the time, I wasn't great at either game...but would still play for hours. I think I got further into Monster Land than I ever did in the original Wonder Boy game.
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Hoppy800
Joined: 09 Aug 2013
Posts: 3331
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Posted: Wed Oct 08, 2014 8:44 pm
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I'm glad Senran Kagura Shinovi Versus didn't get any additional censorship and the rating it deserves, this is how you handle a localization unlike Censor Factory and Monster Monpiece. Is it so hard for IF and NISA to slap an M rating on a game that needs it and not censor it any further than it's Japanese release for a lower rating.
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Hobbiton Guard
Joined: 05 Jan 2013
Posts: 62
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Posted: Wed Oct 08, 2014 11:55 pm
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The news about a release date for Captain Toad is awesome. I've been waiting for that game for a while. It's going to be a real blast to play on my Wii U, alongside Smash Bros., Mario Kart, and the plethora of others that are coming out.
Tears to Tiara 2 is a great surprise to be getting, and I'm quite eager to play it (love SRPGs). Atlus localizing it was nothing short of exciting to find out. I'm still working through Fairy Fencer F, but once I'm done, I'll be diving into this gem.
Also, may I ask if the piece on Senran Kagura, and tearing into the players of the game, was meant to be a joke? Or was it meant to be serious? I'm a bit confused by the tone of that portion.
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terminus24
Joined: 19 Jun 2011
Posts: 304
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Posted: Thu Oct 09, 2014 6:25 am
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Vib Ribbon looks interesting, love rhythm games so I might give this one a try. Just one Question, though, does anyone know if digital music can be used?
Also, I'm pretty excited for the release of Senran Kagura next week, Burst was easily my favorite 3DS brawler gameplay-wise, and while SV doesn't feel as expansive as Burst (I've imported SV, got 100% completion in about a week, but I've poured 100+ hours into Burst and still have yet to do everything), but it's still a pretty solid brawler. Also looking forward to the next part of the SK story, as not being able to follow most of it was my biggest problem when playing the Japanese version.
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Northlander
Joined: 10 Feb 2009
Posts: 903
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Posted: Thu Oct 09, 2014 9:07 am
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terminus24 wrote: | Vib Ribbon looks interesting, love rhythm games so I might give this one a try. Just one Question, though, does anyone know if digital music can be used? |
Well, the original version allowed me to use my own CDs, which was actually one of the selling points of the game (since it didn't come with THAT many original tracks on its own), so it would be kind of dumb of them not to let you use various music files somehow, if not necessarily CDs, like you can in Audiosurf. Whether they do this, though, I can't really answer.
But... hopefully?
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toddc
Joined: 23 Jul 2007
Posts: 164
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Posted: Thu Oct 09, 2014 6:24 pm
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HobbitonGuard wrote: | Also, may I ask if the piece on Senran Kagura, and tearing into the players of the game, was meant to be a joke? Or was it meant to be serious? I'm a bit confused by the tone of that portion. |
I think it's important to have a sense of humor when it comes to Senran Kagura, even if you think it's creepy. Wait, especially if you think it's creepy.
terminus24 wrote: | Vib Ribbon looks interesting, love rhythm games so I might give this one a try. Just one Question, though, does anyone know if digital music can be used? |
The PSN version of Vib Ribbon appears to be just the European PlayStation release. I don't see any options for digital tracks, and I doubt Sony added them in now. Putting CDs into your PS3 works just fine, though!
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Hobbiton Guard
Joined: 05 Jan 2013
Posts: 62
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Posted: Thu Oct 09, 2014 7:59 pm
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toddc wrote: |
HobbitonGuard wrote: | Also, may I ask if the piece on Senran Kagura, and tearing into the players of the game, was meant to be a joke? Or was it meant to be serious? I'm a bit confused by the tone of that portion. |
I think it's important to have a sense of humor when it comes to Senran Kagura, even if you think it's creepy. Wait, especially if you think it's creepy. |
That is true. I personally found it funny, and I enjoy the games myself. But I wasn't sure if that was the author's intent.
The benefit of forums; discussing what people think about these things.
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Yttrbio
Joined: 09 Jun 2011
Posts: 3657
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Posted: Thu Oct 09, 2014 8:00 pm
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toddc wrote: | Putting CDs into your PS3 works just fine, though! |
That part is fine, but building the time machine to go to an era where CDs are a thing might be more of a challenge.
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Hobbiton Guard
Joined: 05 Jan 2013
Posts: 62
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Posted: Thu Oct 09, 2014 8:22 pm
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Yttrbio wrote: |
toddc wrote: | Putting CDs into your PS3 works just fine, though! |
That part is fine, but building the time machine to go to an era where CDs are a thing might be more of a challenge. |
CDs aren't a thing? Darn, I'm going to have to go tell the guys I worked with at HMV that they need to close up shop then.
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leafy sea dragon
Joined: 27 Oct 2009
Posts: 7163
Location: Another Kingdom
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Posted: Thu Oct 09, 2014 9:34 pm
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That Adventure Island screenshot looks like if, somehow, the 8-bit era produced a Family Guy game.
belvadeer wrote: |
Willy Wombat: I have to say, I'm surprised Willy Wombat didn't come here. The art style screams 90s anthro animal superhero marketing, especially looking at the game cover. And even more amazing is the fact it has English voice acting to begin with. It sounds like it was intended for the U.S. market all along. |
The problem is that it was released for the Saturn, which was at least decently successful in Japan but bombed in the west. If it was released for the PlayStation, things might have looked up for Willy.
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